changed structure of the diploma
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%\end{lstlisting}
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%\end{lstlisting}
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\section{Aufbau}\label{sec:assembly}
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\section{Aufbau}\label{sec:assembly}
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\subsection{Inbetriebnahme}\label{sec:commissioning}
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\section{Code}\label{sec:code}
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\section{Code}\label{sec:code}
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\subsection{Verkehrssystem}\label{subsec:traffic-system}
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\subsection{Balken Kalibrierung}\label{subsec:beam-calibration}
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\subsection{Ganzkörper-Tracking}\label{subsec:full-body-tracking}
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\subsection{Ganzkörper-Tracking}\label{subsec:full-body-tracking}
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\subsection{Beam Calibration}\label{subsec:beam-calibration}
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\subsection{Schwerkraft}\label{subsec:gravity}
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\subsection{Schwerkraft}\label{subsec:gravity}
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\subsection{Verkehrssystem}\label{subsec:traffic-system}
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\section{3d Welt}\label{sec:3d-world}
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\section{3d Welt}\label{sec:3d-world}
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\subsection{Stadt Gitter System}\label{subsec:city-grid-system}
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\subsection{City Grid System}\label{subsec:city-grid-system}
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\subsection{Stadt}\label{subsec:city}
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\subsection{Stadt}\label{subsec:city}
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\subsection{Tag Stadt}\label{subsec:day-city}
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\subsection{Tag Stadt}\label{subsec:day-city}
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\subsection{Nacht Stadt}\label{subsec:night-city}
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\subsection{Nacht Stadt}\label{subsec:night-city}
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\subsection{Apokalypsen Stadt}\label{subsec:apocalypse-city}
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\subsection{Apokalypsen Stadt}\label{subsec:apocalypse-city}
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\section{Sound}\label{sec:sound}
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\section{Sound Design}\label{sec:sound}
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\subsection{Apokalypse Hintergrundgeräusche}\label{subsec:apocalypse-background-sound}
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\subsection{Apocalypse}\label{subsec:apocalypse-background-sound}
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\subsection{Tag und Nacht Hintergrundgeräusche}\label{subsec:day-night-background-sound}
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\subsection{City}\label{subsec:day-night-background-sound}
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\subsection{Gebäude Zusammenbruchgeräusche}\label{subsec:building-collapse-sound}
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\subsection{Event}\label{subsec:building-collapse-sound}
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\section{Effekte}\label{sec:effects}
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\section{Effects}\label{sec:effects}
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\subsection{Wind}\label{subsec:wind-effect}
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\subsection{Nebel}\label{subsec:fog-effect}
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\subsection{Nebel}\label{subsec:fog-effect}
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\subsection{Lichter}\label{subsec:light-effect}
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\subsection{Lichter}\label{subsec:light-effect}
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\subsection{Wind}\label{subsec:wind-effect}
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\section{Unity Prefabs}\label{sec:prefabs}
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\section{Unity Prefabs}\label{sec:prefabs}
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\subsection{Game}\label{subsec:game-prefab}
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\subsection{Game}\label{subsec:game-prefab}
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\subsection{CameraRigGame}\label{subsec:camera-rig-game-prefab}
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\subsection{CameraRigGame}\label{subsec:camera-rig-game-prefab}
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\subsection{CameraRigMenu}\label{subsec:camera-rig-menu-prefab}
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\subsection{CameraRigMenu}\label{subsec:camera-rig-menu-prefab}
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\section{Inbetriebnahme}\label{sec:commissioning}
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\section{Hardware}
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\section{Hardware}
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\lipsum[5-12]
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\lipsum[5-12]
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\subsection{HTC Vive Pro}
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\subsection{VR Headset}
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\lipsum[5-12]
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\lipsum[5-12]
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\subsection{HTC Vive Controller}
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\subsection{VR Controller}
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\lipsum[5-12]
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\lipsum[5-12]
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\subsection{HTC Vive Lighthouse}
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\subsection{Tracker}
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\lipsum[5-12]
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\lipsum[5-12]
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\subsection{HTC Vive Tracker}
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\subsection{Lighthouse}
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\lipsum[5-12]
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\lipsum[5-12]
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\subsection{HTC Vive Wireless Adapter }
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\subsection{Wireless Adapter }
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\lipsum[5-12]
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\lipsum[5-12]
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\section{Software}
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\section{Software}
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\subsection{Game Engine}
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\lipsum[5-12]
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\subsection{VR Plugin}
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\lipsum[5-12]
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\subsection{Steam}
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\subsection{Steam}
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\lipsum[5-12]
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\lipsum[5-12]
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\subsection{Steam VR}
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\lipsum[5-12]
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\subsection{Unity}
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\lipsum[5-12]
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\subsection{Steam VR Unity Plugin}
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\lipsum[5-12]
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\subsection{Cinema 4d}
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\lipsum[5-12]
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\subsection{Final IK}
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\lipsum[5-12]
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\subsection{Rider}
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\lipsum[5-12]
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\subsection{Visual Studio Code}
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\lipsum[5-12]
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\subsection{Vive Wireless}
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\subsection{Vive Wireless}
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\lipsum[5-12]
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\lipsum[5-12]
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\subsection{Final IK Plugin}
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\lipsum[5-12]
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\subsection{IDE}
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\lipsum[5-12]
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\subsection{Modellierung}
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\lipsum[5-12]
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@@ -1,5 +1,5 @@
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% makeindex style file created by the glossaries package
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% makeindex style file created by the glossaries package
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% for document 'thesis' on 2021-10-20
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% for document 'thesis' on 2021-10-24
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actual '?'
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actual '?'
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encap '|'
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encap '|'
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level '!'
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level '!'
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