%Siehe tolle Daten in Tab. \ref{tab:impl:data}. % %%\begin{table} %% \centering %% \begin{tabular}{|lcc|} %% \hline %% & \textbf{Regular Customers} & \textbf{Random Customers} \\ \hline %% Age & 20-40 & \textgreater{}60 \\ \hline %% Education & university & high school \\ \hline %% \end{tabular} %% \caption{Ein paar tabellarische Daten} %% \label{tab:impl:data} %%\end{table} %% %%\begin{figure} %% \centering %% \includegraphics[scale=0.5]{pics/knuthi.jpg} %% \caption{Don Knuth -- CS Allfather} %% \label{fig:impl:knuth} %%\end{figure} %% %%Siehe und staune in Abb. \ref{fig:impl:knuth}. %%\lipsum[6-9] %%Dann betrachte den Code in Listing \ref{lst:impl:foo}. %% %%\begin{lstlisting}[language=Python,caption=Some code,label=lst:impl:foo] %%# Program to find the sum of all numbers stored in a list (the not-Pythonic-way) %% %%# List of numbers %%numbers = [6, 5, 3, 8, 4, 2, 5, 4, 11] %% %%# variable to store the sum %%sum = 0 %% %%# iterate over the list %%for val in numbers: %% sum = sum+val %% %%print("The sum is", sum) %\end{lstlisting} \section{Aufbau}\label{sec:assembly} \section{Code}\label{sec:code} \subsection{Ganzkörper-Tracking}\label{subsec:full-body-tracking} \subsection{Beam Calibration}\label{subsec:beam-calibration} \subsection{Schwerkraft}\label{subsec:gravity} \subsection{Verkehrssystem}\label{subsec:traffic-system} \section{3d Welt}\label{sec:3d-world} \subsection{City Grid System}\label{subsec:city-grid-system} \subsection{Stadt}\label{subsec:city} \subsection{Tag Stadt}\label{subsec:day-city} \subsection{Nacht Stadt}\label{subsec:night-city} \subsection{Apokalypsen Stadt}\label{subsec:apocalypse-city} \section{Sound Design}\label{sec:sound} \subsection{Apocalypse}\label{subsec:apocalypse-background-sound} \subsection{City}\label{subsec:day-night-background-sound} \subsection{Event}\label{subsec:building-collapse-sound} \section{Effects}\label{sec:effects} \subsection{Nebel}\label{subsec:fog-effect} \subsection{Lichter}\label{subsec:light-effect} \subsection{Wind}\label{subsec:wind-effect} \section{Unity Prefabs}\label{sec:prefabs} \subsection{Game}\label{subsec:game-prefab} \subsection{CameraRigGame}\label{subsec:camera-rig-game-prefab} \subsection{CameraRigMenu}\label{subsec:camera-rig-menu-prefab} \section{Inbetriebnahme}\label{sec:commissioning}