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beam-vr-diploma/bib.bib
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@misc{BITKOM_2021,
year = {2021},
url = {https://de.statista.com/statistik/daten/studie/1247695/umfrage/umfrage-zu-beliebten-einsatzszenarien-fuer-virtual-reality-in-deutschland/#professional},
title = {Für welche Inhalte haben Sie Virtual Reality bereits genutzt?},
note = {letzter Zugriff am 01.01.2022},
author = {Bitkom},
address = {https://www.bitkom.org/},
}
@misc{REDDIT_2018,
note = {letzter Zugriff am 01.01.2022},
author = {Anonym},
title = {I researched the market share of game engines on Steam, from over 60,000 Steam games.},
url = {https://www.reddit.com/r/gamedev/comments/8s20qp/i_researched_the_market_share_of_game_engines_on/},
year = {2018},
}
@misc{ToastGames_2021,
note = {Webseite der Entwickler},
author = {ToastGames},
title = {Richie's Plank Experience},
url = {https://toast.games/},
}
@misc{ToastGames_2021_Setup,
note = {Setup laut Entwickler},
author = {ToastGames},
title = {Richie's Plank Experience Setup},
url = {https://toast.games/plank-setup/},
year = {2021},
}
@misc{ToastGames_2021_Steam,
note = {Steam Page von Richies Plank Experience},
author = {ToastGames},
title = {Richie's Plank Experience Steam},
url = {https://store.steampowered.com/app/517160/Richies_Plank_Experience/},
year = {2021},
}
@misc{ToastGames_2021_VivePort,
note = {VivePort Page von Richies Plank Experience},
author = {VivePort},
title = {Richie's Plank Experience VivePort},
url = {https://www.viveport.com/9347a360-c6ea-4e35-aaf1-9fab4f41cb79},
year = {2021},
}
@misc{JAXCENTER_2018,
note = {letzter Zugriff am 2.1.2022},
author = {Eirini-Eleni Papadopoulou},
url = {https://jaxenter.com/most-difficult-programming-languages-152590.html},
year = {2018},
title = {POLL RESULTS: Assembly is officially crowned the language with the steepest learning curve},
}
@misc{VRChat_2021,
note = {letzter Zugriff am 3.1.2022},
author = {VRChat},
url = {https://hello.vrchat.com/},
year = {2022},
title = {VRChat Webpage},
}
@misc{VRChat_2021_Steam,
note = {letzter Zugriff am 3.1.2022},
author = {VRChat},
url = {https://store.steampowered.com/app/438100/VRChat/},
year = {2022},
title = {VRChat Steampage},
}
@misc{VRChat_2021_AvatarCreator,
note = {letzter Zugriff am 3.1.2022},
author = {VRChat},
url = {https://hello.vrchat.com/avatar-systems},
year = {2022},
title = {VRChat Avatar Creator},
}
@misc{VRChat_2021_FullBodyTracking,
note = {letzter Zugriff am 3.1.2022},
author = {VRChat},
url = {https://docs.vrchat.com/docs/full-body-tracking},
year = {2022},
title = {VRChat Full Body Tracking},
}
@misc{PAVEL_NUZHDIN_2020,
author = {Pavel Nuzhdin},
url = {https://exyte.com/blog/vr-full-body-tracking},
year = {2020},
title = {VR full body tracking: do you really need it?},
note = {letzter Zugriff am 4.1.2022},
}
@misc{VRCHAT_DOCS_2021,
author = {VRCHAT},
note = {letzer Zugriff 4.1.2022},
year = {2021},
title = {Full-Body Tracking},
url = {https://docs.vrchat.com/docs/full-body-tracking},
}
@article{MILGRAM_1994,
author = {Milgram, Paul and Takemura, Haruo and Utsumi, Akira and Kishino, Fumio},
year = {1994},
month = {01},
pages = {},
title = {Augmented reality: A class of displays on the reality-virtuality continuum},
volume = {2351},
journal = {Telemanipulator and Telepresence Technologies},
doi = {10.1117/12.197321}
}
@misc{VIVE_2021,
author = {VIVE Team},
year = {2021},
note = {letzter Zugriff 5.1.2021},
title = {Comprehensive Tier List for VR Immersion (8 Tiers)},
url = {https://blog.vive.com/us/2021/04/14/vr-tiers-immersion-list/},
}
@inproceedings{BJOERK_2003,
author = {Björk, Staffan and Lundgren, Sus and Holopainen, Jussi},
year = {2003},
month = {01},
pages = {},
title = {Game Design Patterns}
}
@article{EMEST_ADAMS_2004,
author = {Emest Adams},
title = {Postmodenism and the Three Types of Immersion},
year = {2004},
url = {http://designersnotebook.com/Columns/063_Postmodernism/063_postmodernism.htm}
}
@article{CANKAYA_2019,
author = {Çankaya, Serkan},
year = {2019},
month = {01},
pages = {74-88},
title = {Use of VR Headsets in Education: A Systematic Review Study},
journal = {Journal of Educational Technology and Online Learning},
doi = {10.31681/jetol.518275}
}
@misc{MARTINDALE_2017,
note = {letzer Zugriff 7.1.2022},
year = {2017},
author = {Jon Martindale },
url = {https://www.digitaltrends.com/virtual-reality/playstationvr-outsells-htc-vive-oculus-rift/},
title = {PlayStation VR dominates third-quarter VR headset sales },
}
@misc{LOWOOD_2021,
author = {Henry E. Lowood},
note = {letzter Zugriff 8.1.2022},
title = {Virtual Reality},
year = {2021},
url = {https://www.britannica.com/technology/virtual-reality},
publisher = {Encyclopedia Britannica},
}
@misc{GamesRadar_HaloRing_2022,
note = {letzter Zugriff am 07.02.2022},
author = {GamesRadar},
title = {Example for different 3D Environments - Halo},
url = {https://www.gamesradar.com/halo-infinite-review-campaign/},
year = {2021},
}
@misc{GameDeveloper_2022,
note = {letzter Zugriff am 07.02.2022},
author = {Game Developer},
title = {Description of Environmental Storytelling},
url = {https://www.gamedeveloper.com/design/environmental-storytelling},
year = {2015},
}
@misc{Unity_GridSnapping_2022,
note = {letzter Zugriff am 07.02.2022},
author = {Unity},
title = {Grid Snapping in Unity},
url = {https://docs.unity3d.com/Manual/GridSnapping.html},
year = {2020},
}
@inproceedings{Haas2014AHO,
title={A History of the Unity Game Engine},
author={John K Haas},
year={2014}
}
@misc{UNITY_DOWNLOADS,
title = {Unity herunterladen},
author = {Unity},
url = {https://unity3d.com/de/get-unity/download},
note = {letztter Zugriff am 7.2.2022},
}
@misc{UNITY_PRICING,
title = {Pläne und Preise},
url = {https://store.unity.com/de},
note = {letztter Zugriff am 7.2.2022},
author = {Unity},
}
@misc{WIKIPEDIA_2014,
title = {List of Unity games},
note = {lezter Zugriff am 7.2.2022},
author = {Wikipedia},
url = {https://en.wikipedia.org/wiki/List_of_Unity_games},
year = {2014},
}