327 lines
9.7 KiB
BibTeX
327 lines
9.7 KiB
BibTeX
@misc{BITKOM_2021,
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year = {2021},
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url = {https://de.statista.com/statistik/daten/studie/1247695/umfrage/umfrage-zu-beliebten-einsatzszenarien-fuer-virtual-reality-in-deutschland/#professional},
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title = {Für welche Inhalte haben Sie Virtual Reality bereits genutzt?},
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note = {letzter Zugriff am 01.01.2022},
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author = {Bitkom},
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address = {https://www.bitkom.org/},
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}
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@misc{REDDIT_2018,
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note = {letzter Zugriff am 01.01.2022},
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author = {Anonym},
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title = {I researched the market share of game engines on Steam, from over 60,000 Steam games.},
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url = {https://www.reddit.com/r/gamedev/comments/8s20qp/i_researched_the_market_share_of_game_engines_on/},
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year = {2018},
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}
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@misc{ToastGames_2021,
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note = {Webseite der Entwickler},
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author = {ToastGames},
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title = {Richie's Plank Experience},
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url = {https://toast.games/},
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}
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@misc{ToastGames_2021_Setup,
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note = {Setup laut Entwickler},
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author = {ToastGames},
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title = {Richie's Plank Experience Setup},
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url = {https://toast.games/plank-setup/},
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year = {2021},
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}
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@misc{ToastGames_2021_Steam,
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note = {Steam Page von Richies Plank Experience},
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author = {ToastGames},
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title = {Richie's Plank Experience Steam},
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url = {https://store.steampowered.com/app/517160/Richies_Plank_Experience/},
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year = {2021},
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}
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@misc{ToastGames_2021_VivePort,
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note = {VivePort Page von Richies Plank Experience},
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author = {VivePort},
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title = {Richie's Plank Experience VivePort},
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url = {https://www.viveport.com/9347a360-c6ea-4e35-aaf1-9fab4f41cb79},
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year = {2021},
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}
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@misc{JAXCENTER_2018,
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note = {letzter Zugriff am 2.1.2022},
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author = {Eirini-Eleni Papadopoulou},
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url = {https://jaxenter.com/most-difficult-programming-languages-152590.html},
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year = {2018},
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title = {POLL RESULTS: Assembly is officially crowned the language with the steepest learning curve},
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}
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@misc{VRChat_2021,
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note = {letzter Zugriff am 3.1.2022},
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author = {VRChat},
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url = {https://hello.vrchat.com/},
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year = {2022},
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title = {VRChat Webpage},
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}
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@misc{VRChat_2021_Steam,
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note = {letzter Zugriff am 3.1.2022},
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author = {VRChat},
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url = {https://store.steampowered.com/app/438100/VRChat/},
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year = {2022},
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title = {VRChat Steampage},
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}
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@misc{VRChat_2021_AvatarCreator,
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note = {letzter Zugriff am 3.1.2022},
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author = {VRChat},
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url = {https://hello.vrchat.com/avatar-systems},
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year = {2022},
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title = {VRChat Avatar Creator},
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}
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@misc{VRChat_2021_FullBodyTracking,
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note = {letzter Zugriff am 3.1.2022},
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author = {VRChat},
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url = {https://docs.vrchat.com/docs/full-body-tracking},
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year = {2022},
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title = {VRChat Full Body Tracking},
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}
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@misc{PAVEL_NUZHDIN_2020,
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author = {Pavel Nuzhdin},
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url = {https://exyte.com/blog/vr-full-body-tracking},
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year = {2020},
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title = {VR full body tracking: do you really need it?},
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note = {letzter Zugriff am 4.1.2022},
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}
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@misc{VRCHAT_DOCS_2021,
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author = {VRCHAT},
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note = {letzer Zugriff 4.1.2022},
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year = {2021},
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title = {Full-Body Tracking},
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url = {https://docs.vrchat.com/docs/full-body-tracking},
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}
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@article{MILGRAM_1994,
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author = {Milgram, Paul and Takemura, Haruo and Utsumi, Akira and Kishino, Fumio},
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year = {1994},
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month = {01},
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pages = {},
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title = {Augmented reality: A class of displays on the reality-virtuality continuum},
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volume = {2351},
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journal = {Telemanipulator and Telepresence Technologies},
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doi = {10.1117/12.197321}
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}
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@misc{VIVE_2021,
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author = {VIVE Team},
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year = {2021},
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note = {letzter Zugriff 5.1.2021},
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title = {Comprehensive Tier List for VR Immersion (8 Tiers)},
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url = {https://blog.vive.com/us/2021/04/14/vr-tiers-immersion-list/},
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}
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@inproceedings{BJOERK_2003,
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author = {Björk, Staffan and Lundgren, Sus and Holopainen, Jussi},
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year = {2003},
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month = {01},
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pages = {},
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title = {Game Design Patterns}
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}
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@article{EMEST_ADAMS_2004,
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author = {Emest Adams},
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title = {Postmodenism and the Three Types of Immersion},
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year = {2004},
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url = {http://designersnotebook.com/Columns/063_Postmodernism/063_postmodernism.htm}
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}
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@article{CANKAYA_2019,
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author = {Çankaya, Serkan},
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year = {2019},
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month = {01},
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pages = {74-88},
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title = {Use of VR Headsets in Education: A Systematic Review Study},
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journal = {Journal of Educational Technology and Online Learning},
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doi = {10.31681/jetol.518275}
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}
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@misc{MARTINDALE_2017,
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note = {letzer Zugriff 7.1.2022},
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year = {2017},
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author = {Jon Martindale },
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url = {https://www.digitaltrends.com/virtual-reality/playstationvr-outsells-htc-vive-oculus-rift/},
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title = {PlayStation VR dominates third-quarter VR headset sales },
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}
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@misc{LOWOOD_2021,
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author = {Henry E. Lowood},
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note = {letzter Zugriff 8.1.2022},
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title = {Virtual Reality},
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year = {2021},
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url = {https://www.britannica.com/technology/virtual-reality},
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publisher = {Encyclopedia Britannica},
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}
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@misc{GamesRadar_HaloRing_2022,
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note = {letzter Zugriff am 07.02.2022},
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author = {GamesRadar},
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title = {Example for different 3D Environments - Halo},
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url = {https://www.gamesradar.com/halo-infinite-review-campaign/},
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year = {2021},
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}
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@misc{GameDeveloper_2022,
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note = {letzter Zugriff am 07.02.2022},
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author = {Game Developer},
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title = {Description of Environmental Storytelling},
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url = {https://www.gamedeveloper.com/design/environmental-storytelling},
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year = {2015},
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}
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@misc{Unity_GridSnapping_2022,
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note = {letzter Zugriff am 07.02.2022},
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author = {Unity},
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title = {Grid Snapping in Unity},
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url = {https://docs.unity3d.com/Manual/GridSnapping.html},
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year = {2020},
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}
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@misc{Unity_Fog_2022,
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note = {letzter Zugriff am 12.02.2022},
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author = {Unity},
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title = {Unity - Fog},
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url = {https://docs.unity3d.com/2017.4/Documentation/Manual/PostProcessing-Fog.html},
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year = {2020},
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}
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@misc{Unity_Post_Processing_2022,
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note = {letzter Zugriff am 12.02.2022},
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author = {Unity},
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title = {Unity - Post Processing},
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url = {https://docs.unity3d.com/2017.4/Documentation/Manual/PostProcessingOverview.html},
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year = {2020},
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}
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@misc{Unity_Post_Processing_Volumes_2022,
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note = {letzter Zugriff am 12.02.2022},
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author = {Unity},
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title = {Unity - Post Processing Volumes},
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url = {https://learn.unity.com/tutorial/creating-a-global-post-processing-volume-2019-3#60064a2fedbc2a31df244f9c},
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year = {2021},
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}
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@misc{GK_Media_Factory_Sound_Design_2022,
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note = {letzter Zugriff am 12.02.2022},
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author = {GK Media Factory},
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title = {GK Media Factory - Sound Design},
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url = {https://www.kgmediafactory.com/wissen/sound-design-2/},
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year = {2019},
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}
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@inproceedings{Haas2014AHO,
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title={A History of the Unity Game Engine},
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author={John K Haas},
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year={2014}
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}
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@misc{UNITY_DOWNLOAD,
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title = {Unity herunterladen},
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author = {Unity},
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url = {https://unity3d.com/de/get-unity/download},
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note = {letztter Zugriff am 7.2.2022},
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}
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@misc{UNITY_PRICING,
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title = {Pläne und Preise},
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url = {https://store.unity.com/de},
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note = {letztter Zugriff am 7.2.2022},
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author = {Unity},
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}
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@misc{WIKIPEDIA_UNITY_GAME_LIST_2014,
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title = {List of Unity games},
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note = {lezter Zugriff am 7.2.2022},
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author = {Wikipedia},
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url = {https://en.wikipedia.org/wiki/List_of_Unity_games},
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year = {2014},
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}
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@misc{UNITY_PLATTFORMS,
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title = { What platforms are supported by Unity? },
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url = {https://support.unity.com/hc/en-us/articles/206336795-What-platforms-are-supported-by-Unity-},
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author = {Jead},
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year = {2022},
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note = {letzer Zugriff 8.2.2022},
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}
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@misc{UNEAL_ENGINE_OWNER_2022,
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title = {Who Owns Unreal Engine? – (2022)},
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note = {letzer Zugriff 8.2.2022},
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url = {https://www.gameplaydeveloper.com/who-owns-unreal-engine/},
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year = {2022},
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}
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@misc{WIKIPEDIA_UNREAL_GAME_LIST,
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title = {List of Unreal Engine games},
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note = {letzer Zugriff 8.2.2022},
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url = {https://en.wikipedia.org/wiki/List_of_Unreal_Engine_games},
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}
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@misc{UNREAL_ENGINE_PRICING_2022,
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title = {LICENSING OPTIONS},
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note = {letzer Zugriff 8.2.2022},
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url = {https://www.unrealengine.com/en-US/download},
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}
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@misc{Bryan_Wirtz_SOURCE_ENGINE_2022,
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title = {The Source Engine (Game Engine) Tutorial},
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note = {letzer Zugriff 8.2.2022},
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url = {https://www.gamedesigning.org/engines/source-engine/},
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year = {2022},
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author = {Bryan Wirtz},
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}
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@misc{VALVE_DEVELOPER_COMMUNITY_SOURCE2,
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title = {Source 2},
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note = {letzer Zugriff 8.2.2022},
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author = {Valve Developer Community},
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url = {https://developer.valvesoftware.com/wiki/Source_2},
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}
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@misc{VALVE_DEVELOPER_COMMUNITY_SOURCE,
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title = {Source},
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author = {Valve Developer Community},
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url = {https://developer.valvesoftware.com/wiki/Source},
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note = {letzer Zugriff 8.2.2022},
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}
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@misc{WIKIPEDIA_SOURCE_ENGINE_GAME_LIST,
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title = {Source (game engine)},
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note= {letzer Zugriff 8.2.2022},
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url = {https://en.wikipedia.org/wiki/Source_(game_engine)},
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}
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@misc{WIKIPEDIA_SOURCE2_ENGINE_GAME_LIST,
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title = {Source 2},
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note = {letzer Zugriff 8.2.2022},
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url = {https://en.wikipedia.org/wiki/Source_2},
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}
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@misc{Aden_Carter_2020,
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title = {10 Top-Selling VR Games (According To Steam)},
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url = {https://gamerant.com/top-selling-vr-games-according-steam/},
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note = {letzer Zugriff 8.2.2022},
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author = {Aden Carter},
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year = {2020},
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}
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@misc{Brenna_Hillier_2015,
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title = {Source Engine 2 doesn\'t have hidden costs or royalties \- but is Steam exclusive },
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year = {2015},
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author = {Brenna Hillier},
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note = {letzer Zugriff 8.2.2022},
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url = {https://www.vg247.com/source-engine-2-doesnt-have-hidden-costs-or-royalties-but-is-steam-exclusive},
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}
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