Files
beam-vr-diploma/sections/implementation.tex
2021-10-24 12:29:10 +02:00

67 lines
2.4 KiB
TeX

%Siehe tolle Daten in Tab. \ref{tab:impl:data}.
%
%%\begin{table}
%% \centering
%% \begin{tabular}{|lcc|}
%% \hline
%% & \textbf{Regular Customers} & \textbf{Random Customers} \\ \hline
%% Age & 20-40 & \textgreater{}60 \\ \hline
%% Education & university & high school \\ \hline
%% \end{tabular}
%% \caption{Ein paar tabellarische Daten}
%% \label{tab:impl:data}
%%\end{table}
%%
%%\begin{figure}
%% \centering
%% \includegraphics[scale=0.5]{pics/knuthi.jpg}
%% \caption{Don Knuth -- CS Allfather}
%% \label{fig:impl:knuth}
%%\end{figure}
%%
%%Siehe und staune in Abb. \ref{fig:impl:knuth}.
%%\lipsum[6-9]
%%Dann betrachte den Code in Listing \ref{lst:impl:foo}.
%%
%%\begin{lstlisting}[language=Python,caption=Some code,label=lst:impl:foo]
%%# Program to find the sum of all numbers stored in a list (the not-Pythonic-way)
%%
%%# List of numbers
%%numbers = [6, 5, 3, 8, 4, 2, 5, 4, 11]
%%
%%# variable to store the sum
%%sum = 0
%%
%%# iterate over the list
%%for val in numbers:
%% sum = sum+val
%%
%%print("The sum is", sum)
%\end{lstlisting}
\section{Aufbau}\label{sec:assembly}
\subsection{Inbetriebnahme}\label{sec:commissioning}
\section{Code}\label{sec:code}
\subsection{Verkehrssystem}\label{subsec:traffic-system}
\subsection{Balken Kalibrierung}\label{subsec:beam-calibration}
\subsection{Ganzkörper-Tracking}\label{subsec:full-body-tracking}
\subsection{Schwerkraft}\label{subsec:gravity}
\section{3d Welt}\label{sec:3d-world}
\subsection{Stadt Gitter System}\label{subsec:city-grid-system}
\subsection{Stadt}\label{subsec:city}
\subsection{Tag Stadt}\label{subsec:day-city}
\subsection{Nacht Stadt}\label{subsec:night-city}
\subsection{Apokalypsen Stadt}\label{subsec:apocalypse-city}
\section{Sound}\label{sec:sound}
\subsection{Apokalypse Hintergrundgeräusche}\label{subsec:apocalypse-background-sound}
\subsection{Tag und Nacht Hintergrundgeräusche}\label{subsec:day-night-background-sound}
\subsection{Gebäude Zusammenbruchgeräusche}\label{subsec:building-collapse-sound}
\section{Effekte}\label{sec:effects}
\subsection{Wind}\label{subsec:wind-effect}
\subsection{Nebel}\label{subsec:fog-effect}
\subsection{Lichter}\label{subsec:light-effect}
\section{Unity Prefabs}\label{sec:prefabs}
\subsection{Game}\label{subsec:game-prefab}
\subsection{CameraRigGame}\label{subsec:camera-rig-game-prefab}
\subsection{CameraRigMenu}\label{subsec:camera-rig-menu-prefab}