Added Events, Effect
Finished Events Finished Effects -- Nebel
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33
bib.bib
33
bib.bib
@@ -187,6 +187,39 @@
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year = {2020},
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}
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@misc{Unity_Fog_2022,
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note = {letzter Zugriff am 12.02.2022},
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author = {Unity},
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title = {Unity - Fog},
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url = {https://docs.unity3d.com/2017.4/Documentation/Manual/PostProcessing-Fog.html},
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year = {2020},
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}
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@misc{Unity_Post_Processing_2022,
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note = {letzter Zugriff am 12.02.2022},
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author = {Unity},
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title = {Unity - Post Processing},
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url = {https://docs.unity3d.com/2017.4/Documentation/Manual/PostProcessingOverview.html},
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year = {2020},
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}
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@misc{Unity_Post_Processing_Volumes_2022,
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note = {letzter Zugriff am 12.02.2022},
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author = {Unity},
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title = {Unity - Post Processing Volumes},
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url = {https://learn.unity.com/tutorial/creating-a-global-post-processing-volume-2019-3#60064a2fedbc2a31df244f9c},
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year = {2021},
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}
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@misc{GK_Media_Factory_Sound_Design_2022,
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note = {letzter Zugriff am 12.02.2022},
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author = {GK Media Factory},
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title = {GK Media Factory - Sound Design},
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url = {https://www.kgmediafactory.com/wissen/sound-design-2/},
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year = {2019},
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}
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@inproceedings{Haas2014AHO,
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title={A History of the Unity Game Engine},
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author={John K Haas},
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