Files
beam-vr-diploma/bib.bib

294 lines
8.7 KiB
BibTeX
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

@misc{BITKOM_2021,
year = {2021},
url = {https://de.statista.com/statistik/daten/studie/1247695/umfrage/umfrage-zu-beliebten-einsatzszenarien-fuer-virtual-reality-in-deutschland/#professional},
title = {Für welche Inhalte haben Sie Virtual Reality bereits genutzt?},
note = {letzter Zugriff am 01.01.2022},
author = {Bitkom},
address = {https://www.bitkom.org/},
}
@misc{REDDIT_2018,
note = {letzter Zugriff am 01.01.2022},
author = {Anonym},
title = {I researched the market share of game engines on Steam, from over 60,000 Steam games.},
url = {https://www.reddit.com/r/gamedev/comments/8s20qp/i_researched_the_market_share_of_game_engines_on/},
year = {2018},
}
@misc{ToastGames_2021,
note = {Webseite der Entwickler},
author = {ToastGames},
title = {Richie's Plank Experience},
url = {https://toast.games/},
}
@misc{ToastGames_2021_Setup,
note = {Setup laut Entwickler},
author = {ToastGames},
title = {Richie's Plank Experience Setup},
url = {https://toast.games/plank-setup/},
year = {2021},
}
@misc{ToastGames_2021_Steam,
note = {Steam Page von Richies Plank Experience},
author = {ToastGames},
title = {Richie's Plank Experience Steam},
url = {https://store.steampowered.com/app/517160/Richies_Plank_Experience/},
year = {2021},
}
@misc{ToastGames_2021_VivePort,
note = {VivePort Page von Richies Plank Experience},
author = {VivePort},
title = {Richie's Plank Experience VivePort},
url = {https://www.viveport.com/9347a360-c6ea-4e35-aaf1-9fab4f41cb79},
year = {2021},
}
@misc{JAXCENTER_2018,
note = {letzter Zugriff am 2.1.2022},
author = {Eirini-Eleni Papadopoulou},
url = {https://jaxenter.com/most-difficult-programming-languages-152590.html},
year = {2018},
title = {POLL RESULTS: Assembly is officially crowned the language with the steepest learning curve},
}
@misc{VRChat_2021,
note = {letzter Zugriff am 3.1.2022},
author = {VRChat},
url = {https://hello.vrchat.com/},
year = {2022},
title = {VRChat Webpage},
}
@misc{VRChat_2021_Steam,
note = {letzter Zugriff am 3.1.2022},
author = {VRChat},
url = {https://store.steampowered.com/app/438100/VRChat/},
year = {2022},
title = {VRChat Steampage},
}
@misc{VRChat_2021_AvatarCreator,
note = {letzter Zugriff am 3.1.2022},
author = {VRChat},
url = {https://hello.vrchat.com/avatar-systems},
year = {2022},
title = {VRChat Avatar Creator},
}
@misc{VRChat_2021_FullBodyTracking,
note = {letzter Zugriff am 3.1.2022},
author = {VRChat},
url = {https://docs.vrchat.com/docs/full-body-tracking},
year = {2022},
title = {VRChat Full Body Tracking},
}
@misc{PAVEL_NUZHDIN_2020,
author = {Pavel Nuzhdin},
url = {https://exyte.com/blog/vr-full-body-tracking},
year = {2020},
title = {VR full body tracking: do you really need it?},
note = {letzter Zugriff am 4.1.2022},
}
@misc{VRCHAT_DOCS_2021,
author = {VRCHAT},
note = {letzer Zugriff 4.1.2022},
year = {2021},
title = {Full-Body Tracking},
url = {https://docs.vrchat.com/docs/full-body-tracking},
}
@article{MILGRAM_1994,
author = {Milgram, Paul and Takemura, Haruo and Utsumi, Akira and Kishino, Fumio},
year = {1994},
month = {01},
pages = {},
title = {Augmented reality: A class of displays on the reality-virtuality continuum},
volume = {2351},
journal = {Telemanipulator and Telepresence Technologies},
doi = {10.1117/12.197321}
}
@misc{VIVE_2021,
author = {VIVE Team},
year = {2021},
note = {letzter Zugriff 5.1.2021},
title = {Comprehensive Tier List for VR Immersion (8 Tiers)},
url = {https://blog.vive.com/us/2021/04/14/vr-tiers-immersion-list/},
}
@inproceedings{BJOERK_2003,
author = {Björk, Staffan and Lundgren, Sus and Holopainen, Jussi},
year = {2003},
month = {01},
pages = {},
title = {Game Design Patterns}
}
@article{EMEST_ADAMS_2004,
author = {Emest Adams},
title = {Postmodenism and the Three Types of Immersion},
year = {2004},
url = {http://designersnotebook.com/Columns/063_Postmodernism/063_postmodernism.htm}
}
@article{CANKAYA_2019,
author = {Çankaya, Serkan},
year = {2019},
month = {01},
pages = {74-88},
title = {Use of VR Headsets in Education: A Systematic Review Study},
journal = {Journal of Educational Technology and Online Learning},
doi = {10.31681/jetol.518275}
}
@misc{MARTINDALE_2017,
note = {letzer Zugriff 7.1.2022},
year = {2017},
author = {Jon Martindale },
url = {https://www.digitaltrends.com/virtual-reality/playstationvr-outsells-htc-vive-oculus-rift/},
title = {PlayStation VR dominates third-quarter VR headset sales },
}
@misc{LOWOOD_2021,
author = {Henry E. Lowood},
note = {letzter Zugriff 8.1.2022},
title = {Virtual Reality},
year = {2021},
url = {https://www.britannica.com/technology/virtual-reality},
publisher = {Encyclopedia Britannica},
}
@misc{GamesRadar_HaloRing_2022,
note = {letzter Zugriff am 07.02.2022},
author = {GamesRadar},
title = {Example for different 3D Environments - Halo},
url = {https://www.gamesradar.com/halo-infinite-review-campaign/},
year = {2021},
}
@misc{GameDeveloper_2022,
note = {letzter Zugriff am 07.02.2022},
author = {Game Developer},
title = {Description of Environmental Storytelling},
url = {https://www.gamedeveloper.com/design/environmental-storytelling},
year = {2015},
}
@misc{Unity_GridSnapping_2022,
note = {letzter Zugriff am 07.02.2022},
author = {Unity},
title = {Grid Snapping in Unity},
url = {https://docs.unity3d.com/Manual/GridSnapping.html},
year = {2020},
}
@inproceedings{Haas2014AHO,
title={A History of the Unity Game Engine},
author={John K Haas},
year={2014}
}
@misc{UNITY_DOWNLOAD,
title = {Unity herunterladen},
author = {Unity},
url = {https://unity3d.com/de/get-unity/download},
note = {letztter Zugriff am 7.2.2022},
}
@misc{UNITY_PRICING,
title = {Pläne und Preise},
url = {https://store.unity.com/de},
note = {letztter Zugriff am 7.2.2022},
author = {Unity},
}
@misc{WIKIPEDIA_UNITY_GAME_LIST_2014,
title = {List of Unity games},
note = {lezter Zugriff am 7.2.2022},
author = {Wikipedia},
url = {https://en.wikipedia.org/wiki/List_of_Unity_games},
year = {2014},
}
@misc{UNITY_PLATTFORMS,
title = { What platforms are supported by Unity? },
url = {https://support.unity.com/hc/en-us/articles/206336795-What-platforms-are-supported-by-Unity-},
author = {Jead},
year = {2022},
note = {letzer Zugriff 8.2.2022},
}
@misc{UNEAL_ENGINE_OWNER_2022,
title = {Who Owns Unreal Engine? (2022)},
note = {letzer Zugriff 8.2.2022},
url = {https://www.gameplaydeveloper.com/who-owns-unreal-engine/},
year = {2022},
}
@misc{WIKIPEDIA_UNREAL_GAME_LIST,
title = {List of Unreal Engine games},
note = {letzer Zugriff 8.2.2022},
url = {https://en.wikipedia.org/wiki/List_of_Unreal_Engine_games},
}
@misc{UNREAL_ENGINE_PRICING_2022,
title = {LICENSING OPTIONS},
note = {letzer Zugriff 8.2.2022},
url = {https://www.unrealengine.com/en-US/download},
}
@misc{Bryan_Wirtz_SOURCE_ENGINE_2022,
title = {The Source Engine (Game Engine) Tutorial},
note = {letzer Zugriff 8.2.2022},
url = {https://www.gamedesigning.org/engines/source-engine/},
year = {2022},
author = {Bryan Wirtz},
}
@misc{VALVE_DEVELOPER_COMMUNITY_SOURCE2,
title = {Source 2},
note = {letzer Zugriff 8.2.2022},
author = {Valve Developer Community},
url = {https://developer.valvesoftware.com/wiki/Source_2},
}
@misc{VALVE_DEVELOPER_COMMUNITY_SOURCE,
title = {Source},
author = {Valve Developer Community},
url = {https://developer.valvesoftware.com/wiki/Source},
note = {letzer Zugriff 8.2.2022},
}
@misc{WIKIPEDIA_SOURCE_ENGINE_GAME_LIST,
title = {Source (game engine)},
note= {letzer Zugriff 8.2.2022},
url = {https://en.wikipedia.org/wiki/Source_(game_engine)},
}
@misc{WIKIPEDIA_SOURCE2_ENGINE_GAME_LIST,
title = {Source 2},
note = {letzer Zugriff 8.2.2022},
url = {https://en.wikipedia.org/wiki/Source_2},
}
@misc{Aden_Carter_2020,
title = {10 Top-Selling VR Games (According To Steam)},
url = {https://gamerant.com/top-selling-vr-games-according-steam/},
note = {letzer Zugriff 8.2.2022},
author = {Aden Carter},
year = {2020},
}
@misc{Brenna_Hillier_2015,
title = {Source Engine 2 doesn\'t have hidden costs or royalties \- but is Steam exclusive },
year = {2015},
author = {Brenna Hillier},
note = {letzer Zugriff 8.2.2022},
url = {https://www.vg247.com/source-engine-2-doesnt-have-hidden-costs-or-royalties-but-is-steam-exclusive},
}